Emotional Pathfinding

نویسندگان

  • Toby Donaldson
  • Andrew Park
  • I-Ling Lin
چکیده

This paper presents a study of the influence of emotions on the behaviour of an intelligent pathfinding agent. A model of pathfinding is proposed that takes into account the emotional state of the agent. Results show that blindly following the most urgent emotion can lead to degenerate behaviour, and that cross-exclusion can be used to effectively moderate emotional influences. Applications of this work include any situation where realistically behaving emotional characters are needed, such as in video games or movies with computer-generated characters.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

An Emotional Path Finding Mechanism for Augmented Reality Applications

In this paper we present eCoology, an AR edutainment application for children in which emotional and social aspects are taking into consideration to improve flow or optimal experience. Particularly, we investigate the introduction of emotional agents that react and move within the AR environment according to their emotional state. We propose a model for emotional agents and a path finding mecha...

متن کامل

HPA* Enhancements

In video games, pathfinding must be done quickly and accurately. Not much computational time is allowed for pathfinding, but realistic looking paths are required. One approach to pathfinding which attempts to satisfy both of these constraints is to perform pathfinding on abstractions of the map. Botea et al.’s Hierarchical Pathfinding A* (HPA*) does this by dividing the map into square sectors ...

متن کامل

An Overview of Pathfinding in Navigation Mesh

Pathfinding is a fundamental problem that most commercial games must deal with. Due to the increase in game complexity, early solutions to the problem of pathfinding were soon overwhelmed. A* alone, a classic search algorithm, is no longer sufficient to provide the best solution. The popularization of using navigation mesh in pathfinding makes A* search a very small proportion of pathfinding im...

متن کامل

Pathfinding in Computer Games

One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core of any AI movement system. This report will highlight pathfinding algorithms used presently in games and their shortcomings especially when dealing with real-time pathfinding. With the advances being made in other com...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2004